Drogo Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with tan stripes complete with hood, and he perpetually has his pickaxe ready. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Family. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 6000 sp.
Gerald Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair is golden and curly. His eyes are amber and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his son; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Chalcedony (70 gp).
Balimaar Washington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He is physically well-built. With a patchy chestnut beard and wild chestnut hair. His eyes are amber and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.
Motivation: He would like to get married and retire; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Terran, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 40000 cp.
Nicholas Morton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Bricklayer, Nicholas learned a great deal about his father's area of expertise. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. White opal (800 gp). Alexandrite (700 gp).
Bernard Ainsley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears a lot of dark rich colors, with gold accents. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the south
Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Rich. Occupation: Bellfounder
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 30 pp.
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