Cory Abram, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of death around his neck, and a morningstar on his belt. His hair is cut close to his head. His ears are large.
Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Rich. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Balimaar Pickering, Male Human [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He keeps his blonde hair in a pixie cut. He has gray eyes and a tan hat with a white feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To find somewhere to settle down; and to end his boredom
Flaws: Mundane, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1000 gp. Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.
Odo Sutton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He wears his brown hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Disciplined, Optimist. Flaws: Insane. Bonds: In love, Rich, Nature. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp.
Theodoric Ansley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Poor. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Dustin Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears yellow painted combat armor at almost all times. He has a moderate pudge and is not very fit. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Dyer, but he got bored and became a Barber. He inherited the family business which he has now maintained for 3 years.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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