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NPC Generator

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Advanced [show]


Diggory Conway, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His left leg appears badly burned and disfigured. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Diggory was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Glassblower. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his brother

Flaws: Antagonistic, Lazy. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Conway, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Byron, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, pastel cloak. With bright silver hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Sculptor, Jocelyn learned a great deal about his mother's area of expertise. He worked as a nervous Sculptor and found it very stressful. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Job, Religious. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Jocelyn Byron, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Jet (80 gp). Moonstone (80 gp).


Social Check DCs


Cory Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is physically well-built. He has wavy blonde hair. This green eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and to unite with his brother

Ideals: Persistence. Flaws: Secretive, Disease. Bonds: Attractive, Family, Job. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Cory Elton, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 9 (-1)17 (+3)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Deep blue spinel (1100 gp). 1 Thunderstones. 2 Smokesticks.


Social Check DCs


Theobald Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Map Maker in town.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He was granted arcane powers by his dying brother.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Job, Family. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Hadlee, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Tanglefoot bags. 2 Holy water.


Social Check DCs


Simon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large blue mantle and cape that has been intricately interwoven into his violet robe. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Simon hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Flaws: Emotional. Bonds: Attractive, Enemies, Family. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Simon Winterbourne, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs

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