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NPC Generator

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Advanced [show]


Charles Cotton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Justice. Bonds: Attractive, Religious, Enemies. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Charles Cotton, Male Human Fighter 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 13 (+1)6 (-2)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Hayden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red coat over a green low-cut shirt, and a small hat upon his head. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gomory was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Scribe for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Hedonist. Bonds: Enemies, Job, Nature. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Hayden, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Red garnet (50 gp).


Social Check DCs


Trym Badger, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a brown and tan robe with the hood down. His black hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Trym Badger, Male Human Rogue 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)9 (-1) 13 (+1)17 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bernard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a brown suit, grey shirt, and green tie. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Bernard hails from a village terrorized by drow. In his 18th year, his parents were killed by a drow raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: He has a crush on the local Hunter.

Bonds: Attractive, Family, Has a crush, Enemies. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Bernard Heiser, Male Human Sorcerer 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Manfred Harper, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He typically wears white cloth garments or leather armor. His white hair is unkempt and raggedy. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Bounty Hunter again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Manfred Harper, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 14000 cp.


Social Check DCs

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