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NPC Generator

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Advanced [show]


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Solomon will drive conversation. He is obsessed with his god.

History: Solomon was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert. Flaws: Racist. Bonds: Religious, Job, Adventurer. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Solomon Shelley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Brandon, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His skin is also unnaturally pale. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Poor. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Brandon, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet top hat and violet clothes. He has a long silver beard with little hanging trinkets. His skin is flawless and his green eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Shy, Hedonist. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Ernest Ridley, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Animal Handling +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Red garnet (140 gp).


Social Check DCs


Clerebold Springfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His auburn hair has been sun bleached extensively. His brown eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Springfield, Male Human Monk 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Gilbert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Gifted, Artistic. Bonds: Rich. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Rodney, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).


Social Check DCs

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