Gerard Ryland, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Ploughman uniform. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Ploughman.
Motivation: Sabotage a competitor; and to be a marshal again
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Religious. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 200 gp.
Ralf Lincoln, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver chalice with lapis lazuli gems (170 gp). Sapphire pendant on gold chain (1700 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Davenport, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Mayor uniform. He wears his chestnut hair up. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Optimist. Flaws: Mundane. Bonds: Job, Poor, Family. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 800 sp. Old masterpiece painting (400 gp). Solid gold idol (700 gp). Brass mug with jade inlays (600 gp).
Trey Windsor, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His silver hair is kept up in a ponytail inside a top hat. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: This man loves singing and to teach people singing more than just about anything. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Black opal (1200 gp). Bloodstone (80 gp). Red spinel (130 gp). Lapis lazuli (12 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.
Theodoric Hayes, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky grey painted plate armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Bonds: Rich, Military, Religious. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 15000 sp.
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