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NPC Generator

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Advanced [show]


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. With a patchy blonde beard and wild blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Brewer, who enjoyed hunting, Arnold was taken on many hunting expeditions. He worked as a nervous Weaver and found it very stressful. He has worked as a Weaver like his father before him.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and expand his business

Ideals: Philantrophist, Optimist. Bonds: Attractive, Nature, Job. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Arnold Ridley, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2

Possessions: 200 gp. Azurite (13 gp).


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He has auburn hair. His eyes are hazel and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Lindsey, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Gold dragon comb with red garnet eye (400 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Charles Bentley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. With a patchy blonde beard and wild blonde hair. His amber unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Charles hails from a village terrorized by brigands. He worked as a nervous Interpreter and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Disease. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Bentley, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp.


Social Check DCs


Cory Darlington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears white leather gloves, a white jacket, and tight pants. He has a hunchback. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Cory studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to pay off his debts

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Debt, Enemies. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Darlington, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His hair is long and silver with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Slave, Rich. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Gerard Ashley, Male Human Barbarian 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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