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NPC Generator

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Advanced [show]


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair has been sun bleached extensively. He has violet eyes and a brown hat with a blue feather.

Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Artistic, Fighting. Bonds: Poor, Slave. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Balimaar Marlee, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear white tank tops with grey pants. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a courier again

Ideals: Extrovert, Artistic. Bonds: Job, Slave. Occupation: Sailor

Voice: American accent

Attributes [hide]

Bertram Yardley, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)7 (-2) 15 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Drogo Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is blonde and very short. His eyes are likewise amber.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich northern family. After coming to the age of reason, Drogo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Optimist. Bonds: Religious, Rich, Family. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Drogo Marley, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 16 (+3)7 (-2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Rolf Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright brown suits and hats. His red hair is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: PTSD. Bonds: Has a crush, Nature. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Rolf Hadlee, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has done his best to style his chestnut hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Everard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer, Military. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Everard Shirley, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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