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NPC Generator

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Advanced [show]


Theodoric Darby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Tanner.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Darby, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 8 (-1)5 (-3)
Skills Intimidation -1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Cory Vance, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He very much looks the part of a Merchant. He has auburn hair. He has a dull look in his green eyes.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and to be a assassin again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Has a crush. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Cory Vance, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Zircon (50 gp).


Social Check DCs


Hubert Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His silver hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Impeccable, Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Attractive. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Copeland, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 6 (-2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Conrad Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a green scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Conrad Skelton, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 8000 cp.


Social Check DCs


Everard Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his golden hair well, parting it to the left. He has gleaming, smiling amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: Everard was raised in a hard working conservative environment. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and a deep hatred of dire rats

Ideals: Logical. Bonds: Adventurer, Job, Family, Enemies. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Everard Beitz, Male Human Rogue 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 6 (-2)10 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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