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NPC Generator

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Advanced [show]


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His clothes are grease stained in places. His hair is chestnut and curly. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Laborer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Gerard Pinkerton, Male Human Monk 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Altham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He would like to get married and retire; and expand his business

Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Bertram Altham, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 18 (+4)12 (+1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 14
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 1400 sp. Rhodochrosite (12 gp). Deep blue spinel (800 gp).


Social Check DCs


Shane Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his brown hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Shane was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Shane Hornsby, Male Human Sorcerer 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)15 (+2) 10 (+0)11 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 7000 sp. Citrine (20 gp). Eye agate (5 gp). Black pearl (1100 gp). Hematite (5 gp). 1 Full Plate.


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a yellow poncho over his likewise colored trousers and shirt. He has styled his white hair well, parting it to the left. He has a dull look in his green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Heward Wakefield, Male Human Barbarian 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Hunter was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Religious, Job. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Hunter Payton, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs

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