Nicholas Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. He has a slight overbite and is overall scrawny. His hair is long and silver with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Military, Rich. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 300 gp.
Thomas Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 4000 cp.
Shane Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a brown hat with a green feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Adventurer for hire.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Fearful, Disease, Racist. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Don Langdon, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his brown robe and has his dagger always slung over his shoulder, and a wedding ring on his left hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Barrister. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful wizard made him what he is. He worked as a nervous Barrister and found it very stressful. He inherited the family business which he has now maintained for 11 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Bonds: In love, Attractive, Job, Mentor. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Hematite (14 gp). Jet (70 gp).
Bertram Read, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white costume with the symbols of the sun god on his torso. He keeps his black hair in a pixie cut. He wears a mask on his face.
Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Bertram hails from a village terrorized by orcs. He worked as a nervous Interpreter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Artistic, Justice. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Good lock.
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