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Advanced [show]


Peter Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is a Doppelganger in disguise. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Peter's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Berkeley, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue trousers with green and violet striped suspenders. He wears various colorful collared shirts. His silver hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and to clean up the streets

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Family, Guardian. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Hubert Thorpe, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Clerebold Cromwell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He has a black handlebar mustache and slicked back black hair. His eyes are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: The child of eastern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was granted divine powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and to be a detective again

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Clerebold Cromwell, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Brass mug with jade inlays (600 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Dustin Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple white robe with blue stripes complete with hood, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Dustin Bentley, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears bulky yellow painted plate armor. His whole body is exceptionally muscular. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Gerald was born on a far southern desert where he grew up under the tutelage of his father, an expert Stylist. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, Forgetful. Bonds: Immigrant, Adventurer. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Gerald Dalton, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 17 (+3)5 (-3)
Skills Medicine +5, Persuasion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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