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NPC Generator

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Advanced [show]


Raymond Tinley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Bellfounder, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Rich, Job. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Tinley, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. Moonstone (60 gp). Moonstone (60 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Snowdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: Aldous was born with his mother's beautiful face. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Fearful. Bonds: In love, Attractive, Family. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Snowdon, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black cloak and cross-gartered brown stockings. He has styled his golden hair well, parting it to the right. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. During his travels, Don and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Don discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Don fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist. Flaws: Racist, Disease. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Don Denholm, Male Human Rogue 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Arcana +4, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Roger Brent, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His chestnut hair is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Human compassion; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Emotional, Racist. Bonds: Attractive, Rich. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Brent, Male Human Monk 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Spyglass.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and tends to wear a large white jacket. His skin is also unnaturally pale. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Trym Ramsey, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Jade (40 gp). 1 Minor magic item.


Social Check DCs

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