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NPC Generator

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Advanced [show]


Reynard Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He has a dull look in his hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to protect his home

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Reynard Winthrop, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Balimaar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail, and is pretty ugly. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Slave. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Balimaar Tewksbury, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Adam Lincoln, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a red coat over a brown low-cut shirt, and a feathered hat upon his head. He has a blonde handlebar mustache and slicked back blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Guardian, Job. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Adam Lincoln, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)9 (-1) 18 (+4)14 (+2)
Skills Athletics +1, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Van Es, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He keeps his black hair in a pixie cut. His gray eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: Born in the west to a Navigator, Trey learned a great deal about his mother's area of expertise. His childhood dream was to be a Beggar, but he was a colossal failure. He has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Trey Van Es, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with broad hat. With bright silver hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Adventurer, Has a crush. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

John Lindsay, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 4 (-3)11 (+0)
Skills Animal Handling -1, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 cp. Obsidian (12 gp). White opal (600 gp). Rose (30 gp). Onyx (30 gp). 4 Tanglefoot bags. 7 Acid flasks. 4 Antitoxin.


Social Check DCs

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