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Advanced [show]


Nicholas Marlowe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of glaives, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Bounty Hunter, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Fighting, Opinionated, Joker, Impeccable. Bonds: Nature, Rich. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Nicholas Marlowe, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +3

Possessions: 1000 gp. Jet (100 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Roger Norton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is short and white. His eyes are likewise blue.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: He is a Maurezhi in disguise. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Roger Norton, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Deep green spinel (50 gp). Obsidian (10 gp). Silver pearl (50 gp).


Social Check DCs


Everard Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by drow. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Entrepeneur, Athletic, Philantrophist. Bonds: Enemies, Poor. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Everard Sheldon, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Soames, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut short. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Laborer. He takes great joy in being the best Laborer in town.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the ruined castle and found the beat up sword and armor he uses now. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Rich, Job, Nature, Immigrant, In love. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Justin Soames, Male Human Commoner 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 4 (-3)13 (+1)
Skills Animal Handling +0, Deception +4
Senses Passive Perception 7
Languages Common, Giant, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Amethyst (70 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Berkeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a black armored body suit, with a simple brown line shooting up and back down, marred by teas. His hair is cut close to his head. He has blue eyes and a black hat with a brown feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Manfred was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Hedonist. Bonds: Family, Religious. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Manfred Berkeley, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs

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