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NPC Generator

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Advanced [show]


Richard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is greasy and uncared for. His green unseeing eyes seem to look past you.

Personality: This man loves singing and to teach people singing more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Richard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Richard Ramsey, Male Human Ranger 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)6 (-2) 11 (+0)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Bloodstone (30 gp). Blue quartz (12 gp). Deep green spinel (120 gp). Lapis lazuli (12 gp).


Social Check DCs


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. His hair is red, silky, and of moderate length. His blue eyes peer out from beneath his broad brown hat.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: Balimaar was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Garrick, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Freshwater pearl (4 gp). Tourmaline (90 gp). Silver pearl (90 gp). Red spinel (90 gp). 1 Masterwork Musical instrument. 1 Superior lock. 1 Superior lock. 1 Superior lock.


Social Check DCs


Clerebold Camden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a brown cloak and cross-gartered blue stockings. He wears his brown hair up. He has amber eyes and a brown hat with a blue feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Clerebold was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Job, Family, Religious. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Camden, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 400 gp.


Social Check DCs


Cory Royal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is renowned for his bright yellow suits and hats. His hair is blonde and curly. This amber eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Gifted. Flaws: Addict, Fearful, Impulsive. Bonds: Military. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Cory Royal, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Miles Cooper, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Attractive, Military. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Miles Cooper, Male Human Monk 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Aquamarine (1400 gp). Black star sapphire (1500 gp). 1 Masterwork Light steel shield. 1 Full Plate.


Social Check DCs

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