Drogo Easton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large violet jacket. His chestnut hair and beard is wavy and long. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the east. He pushes his goals aggressively. He is also a coward if confronted.
History: Drogo was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his brother recently and the two have been together since.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Pacifist, Athletic. Flaws: Fearful. Bonds: Family, Debt. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Everard Law, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His tied-back hair is golden. He wears an eyepatch.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by orcs. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Military. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp.
Aldous Walpole, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt, and is pretty ugly. His brown hair has been sun bleached extensively. His eyes are amber and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Soapmaker
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 80 pp.
Hunter Hayden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a broad hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: Hunter was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and he's in love
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Rich, Has a crush. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: Eye agate (12 gp). White opal (1400 gp).
Geoffrey Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Navigator job and began his own company from there.
Motivation: To end his boredom; and find a way to reverse the transformation of his sister
Ideals: Justice, Artistic. Flaws: Mundane. Bonds: Family, Job. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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