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NPC Generator

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Advanced [show]


Gilbert Tyndall, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Depressed, Disease, Insomniac. Bonds: Rich. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Tyndall, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1100 sp.


Social Check DCs


William Beverly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He carries with him a set of warhammers on his belt, each one with a opal on the hilt. He wears his black hair down. His violet eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of women and trembles around them

History: He comes from a rich northern family. After coming to the age of reason, William took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and to reunite with his absent mother

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

William Beverly, Male Human Cleric 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)8 (-1) 17 (+3)14 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 7000 sp. Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears brown cloth garments or leather armor. His silver hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Money/treasure; and wants to raise his children well

Ideals: Joker. Bonds: Attractive, Rich, Nature, Family. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Balimaar Blythe, Male Human Warlock 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1 Minor magic item.


Social Check DCs


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large yellow jacket. He has a penchant for wearing a ring with an oversized ruby on his right hand. His black hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: When he was but 4 years old his parents immigrated from the east. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and wants a kiss

Flaws: Shy. Bonds: Rich, Attractive, Has a crush, Immigrant, Nature. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Robert Clapham, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Raymond Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green Stetson hat and green clothes. He keeps his long white hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Depressed. Bonds: Family, Nature, Adventurer. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Northcott, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. Sardonyx (20 gp). 1 Simple lock. 1 Average lock. 1 Good lock.


Social Check DCs

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