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NPC Generator

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Advanced [show]


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Disease. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Shane Graeme, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Sardonyx (20 gp).


Social Check DCs


Godfrey Dudley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His left hand appears badly burned and disfigured. He has styled his auburn hair well, parting it to the left. This hazel eyed westerner is not easily forgotten.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Further expansion of business.

Bonds: Job, Rich, Mentor, Immigrant. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Godfrey Dudley, Male Human Sorcerer 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)14 (+2) 11 (+0)17 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 900 gp. Banded agate (5 gp). Blue quartz (5 gp). Brown-green garnet (100 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Layabout does. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a island tribe. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Layabout soon after.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Job, Guardian, Nature, Military. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Gilbert Huxley, Male Human Adept 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp.


Social Check DCs


Nicholas Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His skin is fair and his fingers are delicate and long. His brown hair is matted, messy, and big. His eyes are a pleasant gray.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: He got into the Interpreter business at a young age. His childhood dream was to be a Mortician, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Mortician again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane, Selfish. Bonds: Job, Slave. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Nicholas Walpole, Male Human Bard 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 6
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged -1 / 2d10-4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Star rose quartz (60 gp). Fire opal (1000 gp). 1 Minor magic item.


Social Check DCs


Alexandre Clapham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear violet clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His golden hair is long and unkept. He is baby faced.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and he has a crush on the local bather

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Enemies, Immigrant, Has a crush. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Clapham, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Tiger eye turquoise (8 gp).


Social Check DCs

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