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NPC Generator

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Advanced [show]


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel cloak and cross-gartered black stockings. His brown hair is unkempt and raggedy. His eyes are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Godfrey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Godfrey Rayden, Male Human Rogue 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp. Tiger eye turquoise (12 gp). Aquamarine (700 gp). Emerald (1600 gp). Malachite (12 gp).


Social Check DCs


Rolf England, Male Human [Permalink]

Personal [hide]

Description: He wears a green broad hat and green clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His skin is flawless and his gray eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Marshal profession.

History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Rolf England, Male Human Warrior 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His eyes are hazel and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to loving parents in a slum to the east. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Gerard Mitchell, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Spice Merchant, Wymar learned a great deal about his mother's area of expertise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Wymar Home, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 7000 sp.


Social Check DCs


Manfred Berkeley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is typically in his Actor uniform. His skin is also unnaturally pale. His hair is short and silver. He has gray eyes and a black hat with a blue feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Manfred Berkeley, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Silver comb with moonstones (200 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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