Dean Cornish, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars, he is not a threatening figure. His head has been shaved. His eyes are brown and beady.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich northern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Dean never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Money/treasure.
Flaws: Ugly, Impulsive. Bonds: Job, Rich, In love. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Buckler. 1 Darkwood Shield.
Miles Hadley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting green shirt and pants. He is muscular with a powerful set of arms. He wears a colorful flower in his white hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and revenge
Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp. 1 Minor magic item.
Raymond Norton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. He has wavy blonde hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raymond was born in the north. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. Some 8 years later his spouse died after the birth of his son. Heartbroken, Raymond never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic, Extrovert, Persistence. Bonds: Attractive, In love. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp. Azurite (5 gp). Red spinel (60 gp). Star rose quartz (70 gp).
Percival Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His auburn hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor
Flaws: Mundane, Hedonist, Disease. Bonds: Job, Religious. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
Gerald England, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length black hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Gerald will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gerald was born with his mother's beautiful face. A freak accident while working with his Herbalist mother left him crippled. He left for the south, certain he would find work there.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Immigrant, Attractive. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp. Deep blue spinel (1200 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.
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