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Advanced [show]


Solomon Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright brown suits and hats. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Rich, Nature, Job, Family. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Solomon Wesley, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a black and yellow handkerchief worn on his right side. With bright white hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Bather business at a young age. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Opinionated. Flaws: Terse, Antagonistic. Bonds: Job, Immigrant. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

John Stanley, Male Human Warlock 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 pp. White opal (1600 gp). Star rose quartz (60 gp). Sard (60 gp).


Social Check DCs


Anthony Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy. This violet eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Joker. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Blyth, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Zircon (70 gp). Moonstone (70 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Odo Dayton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His auburn hair is still thick. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Odo studied abroad. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Slave, Adventurer. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Odo Dayton, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Conrad Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His white hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist. Bonds: Attractive, Rich, Military, Mentor. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Conrad Rutherford, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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