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Advanced [show]


Frederick Hale, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair up in a very large beehive style do. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Frederick studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Frederick Hale, Male Human Commoner 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Charles Harper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel armored body suit, with a simple black line shooting up and back down. He has a small bristly mustache and wavy red hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Attractive, Poor, Religious. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Charles Harper, Male Human Wizard 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear black pants and tee shirts. His long brown hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Interpreter, Trym learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Bonds: Job, Nature. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Trym Myerscough, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries pickaxes. He keeps his long red hair kept up in a rat tail. He has a dull look in his gray eyes.

Personality: Eccentric and domineering, Charles will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Extrovert. Flaws: Forgetful, Ugly. Bonds: Rich. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Charles Abram, Male Human Paladin 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 6 (-2)10 (+0)
Skills Medicine +1, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Tourmaline (120 gp). Iolite (30 gp). Amber (120 gp).


Social Check DCs


Henry Haley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His chestnut hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful slaver made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: To be a Navigator again; and expand his business

Flaws: Fearful, PTSD. Bonds: Attractive, Job, Mentor. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Henry Haley, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)17 (+3) 15 (+2)4 (-3)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Terran, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 600 gp. 1 Breastplate.


Social Check DCs

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