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NPC Generator

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Advanced [show]


Richard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a black shirt with thin tan vertical stripes and brown pants. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast desert. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Cynical. Bonds: Slave, Nature, Religious. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Rutland, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Washington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely grey suit with red socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. He dropped out of school to support his sick father, and resented it. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Nature, Family. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Trym Washington, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1 Half-Plate.


Social Check DCs


Arnold Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears professional attire. He has a long golden beard with little hanging trinkets. His eyes are brown.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Energy wise he seems alert and responsive.

History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Professionalism. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Arnold Gresham, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Tanglefoot bags. 1 Thunderstones. 1 Everburning torch.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Born to a Bellfounder, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Don Lindsay, Male Human Barbarian 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Remington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, tan cloak. He wears a broad hat to hide his balding. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Performer for hire.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he wants to get laid

Ideals: Pacifist, Fighting. Flaws: Depressed. Bonds: Job, Has a crush. Occupation: Performer

Voice: American accent

Attributes [hide]

Everard Remington, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp. 1 Chain shirt.


Social Check DCs

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