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Advanced [show]


Don Remington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His hair, while still mostly golden, has prominent grey streaks. His eyes are brown.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: Don hails from a village terrorized by goblins. In his 13th year, his parents were killed by a goblins raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: A deep hatred of goblins; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Family, Military. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Don Remington, Male Human Sorcerer 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Soames, Male Human [Permalink]

Personal [hide]

Description: This southern man wears baggy brown pantaloons and a tan scarf. His clothes are grease stained in places. His auburn hair is smooth and relatively long. He has hazel eyes and a brown hat with a tan feather.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Spy, but he got bored and became a Roofer. He left for the south, certain he would find work there.

Motivation: Expand his business.

Flaws: Selfish, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Richard Soames, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Vance, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a hammer. He wears his red hair down. He has several tiny sapphire earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has drifted from career to career and currently works as a Cook.

Motivation: To be a Junk Dealer again.

Flaws: Selfish, Addict. Bonds: Rich, Slave, Job. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Vance, Male Human Cleric 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 90 pp. Violet garnet (1500 gp).


Social Check DCs


Miles Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His brown hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Architect, who enjoyed hunting, Miles was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Nature, Mentor, Family. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Miles Beitz, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 15 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his mace ready. His brown hair is greasy and uncared for. His green eyes peer out from beneath his feathered grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Assassin, Balimaar learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: To be a Fortune-teller again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Balimaar Winthrop, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 700 gp.


Social Check DCs

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