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Advanced [show]


Guy Langston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Guy Langston, Male Human Ranger 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Darkwood Buckler. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He keeps his silver hair in a flapper bob. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. His childhood dream was to be a Shoemaker, but he was a colossal failure. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer, Job. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Roger Livingstone, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Star ruby (700 gp). Onyx (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He carries a battered longsword and tarnished pickaxe as well. His auburn hair is heavily combed to the left. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: Born to a Sage, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Sage; and he's in love

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Has a crush, Poor. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Godfrey Barlow, Male Human Warrior 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)19 (+4) 15 (+2)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Northcott, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Religious, Poor. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Northcott, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: A powerful wizard made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his writing dream.

Motivation: Money/treasure; and human compassion

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Rich, Mentor. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

John Langston, Male Human Aristocrat 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Rock crystal (20 gp). Black pearl (200 gp).


Social Check DCs

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