Hunter Browning, Male Human [Permalink]
Personal [hide]
Description: He wears yellow trousers with grey and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of hand crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has no hair. He has a dull look in his blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Enemies, Poor. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 53 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Just what you see.
Hubert York, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His moppish golden hair is in a traditional bowl cut. His eyes are green and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. By chance he met his brother recently and the two have been together since.
Motivation: Money/treasure; and human compassion
Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Family, Rich. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. Red spinel (60 gp). Jasper (50 gp).
Hunter Anderton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair has been sun bleached extensively. His eyes are likewise hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Hunter studied abroad. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and he has a crush on the local slave trader
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Has a crush. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 12000 sp. Moonstone (70 gp). Lapis lazuli (6 gp). Eye agate (6 gp). Golden yellow topaz (900 gp).
Lance Preston, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a tan collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Slave, Attractive, Adventurer. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 6000 sp.
Simon Walcott, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. With bright white hair and a scraggly beard. His eyes are likewise amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is greedy
Ideals: Fighting, Impeccable, Gifted. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 7000 sp. 1 Masterwork studded leather.
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