Godfrey Hackney, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. He has a chestnut handlebar mustache and slicked back chestnut hair. His fierce brown eyes like to dwell on things.
Personality: Eccentric and domineering, Godfrey will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp.
Bertram Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Bertram was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.
Motivation: Further expansion of business.
Flaws: Addict. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Lewis Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey armored body suit, with a simple blue line shooting up and back down. He has moderate length chestnut hair. His half smiles and green eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Darkwood Shield.
Arnold Hartford, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears many layers of old clothing at all times. He sports a flattop hair cut. His eyes are a pleasant violet.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up longsword and armor he uses now. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and revenge
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 4000 cp. Bloodstone (60 gp). Violet garnet (400 gp).
Alexandre Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky blue painted plate armor. He has a penchant for wearing a ring with an oversized opal on his left hand. His red hair is heavily combed to the left. He has green eyes and a blue hat with a red feather.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he wants to get laid
Ideals: Philantrophist. Bonds: Rich, Has a crush, Military, Adventurer. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp. 1 Buckler. 1 Breastplate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
