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NPC Generator

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Advanced [show]


Adam Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Gifted, Artistic. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Adam Halsey, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Langston, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His black hair is lengthy. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the west. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Langston, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Malachite (10 gp). Smoky quartz (30 gp).


Social Check DCs


Odo Bentham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Flaws: Insane, Fearful. Bonds: Attractive, Religious, Slave. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Odo Bentham, Male Human Rogue 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Golden yellow topaz (600 gp). Red spinel (40 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Windsor, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). His head has been shaved. His eyes are gray and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Dean Windsor, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)6 (-2) 18 (+4)12 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 14000 cp.


Social Check DCs


Gilbert Acton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gilbert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Religious. Occupation: Miller

Voice: Stutters

Attributes [hide]

Gilbert Acton, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 sp. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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