Gunter Kelsey, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely brown suit with black socks and a vest with buckled shoes. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Opinionated, Optimist. Bonds: Poor, Slave. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 19 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Infernal, Sylvan, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
William Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Rich. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Roland Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair and beard is wavy and long. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many giants want him driven away.
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp. 1 Masterwork Common Melee.
Lewis Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He has a large yellow mantle and cape that has been intricately interwoven into his green robe. He has a hunchback. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a drow raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and he wants revenge against drow
Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious, Enemies. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 5 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp. Amethyst (140 gp). Aquamarine (500 gp).
Anselm Acton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His blonde hair and beard is wavy and long. His amber eyes peer out from beneath his Stetson tan hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 7 years old his parents immigrated from the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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