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NPC Generator

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Advanced [show]


Cory Wellington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears tan trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Glassblower mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Disease, Insomniac. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Cory Wellington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)7 (-2) 13 (+1)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large pastel mantle and cape that has been intricately interwoven into his green robe. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others.

Flaws: Depressed, Fearful. Bonds: Adventurer, Debt. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Richard Wellington, Male Human Wizard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 60 pp.


Social Check DCs


Richard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His hair is cut close to his head. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Disciplined, Fighting, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Richard Winthrop, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 70 pp. Deep green spinel (50 gp). Red garnet (50 gp).


Social Check DCs


Percival Stafford, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He wears his black hair up in a very large beehive style do. His ears are large.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Stafford, Male Human Commoner 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black tunic with grey highlights, and long black pants that bunch up around his shoes. He is bald on top and has large white tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast desert. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Manfred Huxley, Male Human Wizard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp. Rhodochrosite (16 gp). Chrysoberyl (70 gp). Peridot (70 gp).


Social Check DCs

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