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Advanced [show]


Theobald Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Theobald was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Theobald Sydney, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 5 (-3)15 (+2)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Lapis lazuli (10 gp). 4 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Godfrey Leighton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Godfrey Leighton, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely violet suit with black socks and a vest with buckled shoes, and is pretty ugly. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Military, Slave. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Frederick Eastoft, Male Human Cleric 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 10 (+0)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. Rock crystal (70 gp). Malachite (14 gp). Red garnet (100 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Everard Davenport, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt with thin yellow vertical stripes and black pants. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He got into the Marshal business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Everard Davenport, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +0, Deception +4
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Colby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a top hat to hide his balding. This green eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Barkeep father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Flaws: Disease. Bonds: Religious. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Bertram Colby, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)15 (+2) 8 (-1)8 (-1)
Skills Nature +4, Stealth +1
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 11000 sp.


Social Check DCs

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