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Advanced [show]


Lance Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting tan shirt and pants. He is muscular with a powerful set of arms. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Lance was born on a far northern mountains where he grew up under the tutelage of his father, an expert Roofer. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Lance Peyton, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 15 (+2)6 (-2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Blue quartz (9 gp).


Social Check DCs


Bertram Woods, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His chestnut hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He became a Ploughman soon after.

Motivation: Human compassion; and further expansion of business

Ideals: Disciplined, Optimist. Flaws: Disease, Racist. Bonds: Poor, Job. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Bertram Woods, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)9 (-1) 6 (-2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs


Heward Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He sports green clothing, slightly heavier than average wear. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and to get a good night's sleep

Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Immigrant. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Heward Tewksbury, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 sp. Red garnet (60 gp). Rhodochrosite (4 gp). Moss agate (4 gp).


Social Check DCs


Anselm Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with white and red striped suspenders. He wears various colorful collared shirts. He carries a battered bow and tarnished shortbow as well. He has a long golden beard with little hanging trinkets. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Anselm Sutherland, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Flaws: Antagonistic. Bonds: In love, Adventurer, Immigrant. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Graham, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Citrine (20 gp). Bloodstone (20 gp). Alexandrite (800 gp). 1 Magnifying glass. 1 Spyglass. 1 Simple lock.


Social Check DCs

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