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NPC Generator

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Advanced [show]


Don Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his grey robe. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He struck the Masseuse job and began his own company from there.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Don Radcliffe, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Athletics +0
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 17000 cp. 1 Half-Plate.


Social Check DCs


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His chestnut hair and beard is wavy and long. His brown eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Kyle Darby, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 6 (-2)12 (+1)
Skills Medicine +0, Religion +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Carlyle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Opinionated, Entrepeneur, Fighting. Bonds: Attractive, Job. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Dean Carlyle, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 6 (-2)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Wakefield, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Server does. His deerstalker hat is riddled with cuts and holes. His violet eyes are passionate and lively.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in the north to a Server, Gerald learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and balancing his hectic life and new server responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Gerald Wakefield, Male Human Warrior 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 3000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (90 gp). Black velvet mask with numerous citrines (90 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky white painted plate armor, and is pretty ugly. He has a golden handlebar mustache and slicked back golden hair. His gray eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Gunter Yeardley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 70 pp. 1 Simple lock.


Social Check DCs

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