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Advanced [show]


Anthony Northcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Courier father left him crippled. During his travels, Anthony and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anthony discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anthony fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Revenge; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Adventurer, Enemies, Poor. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Anthony Northcott, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 28000 sp. Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Ernest Payton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. He has black hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is content.

Ideals: Justice, Philantrophist. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Payton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)14 (+2) 10 (+0)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10 pp. Sardonyx (80 gp). Red spinel (140 gp). Azurite (7 gp).


Social Check DCs


Robert Ashton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sellsword uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is long and chestnut with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Sellsword job and began his own company from there.

Motivation: To be a Baker again.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Ashton, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 17000 cp. Jade (70 gp). 1 Minor magic item.


Social Check DCs


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries a battered scimitar and tarnished dagger as well. He sports a long brown beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Tanner, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Mentor, Poor. Occupation: Roofer

Voice: German accent

Attributes [hide]

John Sherwood, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Brass mug with jade inlays (200 gp). Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Reynard Colby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time, he is not a threatening figure. His hair is short and white. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Selfish, Disease, Antagonistic. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Colby, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Climber’s kit.


Social Check DCs

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