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NPC Generator

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Advanced [show]


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright white suits and hats. His black hair is greasy and uncared for. His brown eyes peer out from beneath his deerstalker white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Cynical, Disease. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Manfred Mitchell, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Charles Lincoln, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple green robe with blue stripes complete with hood. His whole body is exceptionally muscular. His red hair is matted, messy, and big. He has hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Laborer, who enjoyed hunting, Charles was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Charles Lincoln, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 60 pp.


Social Check DCs


Randal Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red cloak and cross-gartered blue stockings. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Artistic, Logical. Flaws: Shy, Insane. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Randal Kensley, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Coombs, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of kukris, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is unkempt and raggedy. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Dustin Coombs, Male Human Cleric 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1400 gp. Deep green spinel (130 gp). Rock crystal (30 gp). Bloodstone (30 gp). Hematite (8 gp). Star ruby (500 gp). 1 Minor magic item.


Social Check DCs


Hubert Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His blue eyes dart from person to person.

Personality: This man loves poetry and to teach people poetry more than just about anything. He uses divination through singing.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Artistic, Gifted, Athletic. Flaws: PTSD. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Hubert Kimberly, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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