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Advanced [show]


Wymar Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Actor, Wymar learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Justice, Joker. Flaws: Ugly. Bonds: Rich, Job. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Middleton, Male Human Cleric 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Draconic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Blackwood, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a white suit, black shirt, and brown tie, he is not a threatening figure. His auburn hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Gerard Blackwood, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. Red spinel (90 gp). Chrysoprase (70 gp). 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Disease. Bonds: Attractive, Guardian. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Gerard Richie, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20000 cp. Bloodstone (80 gp). Blue sapphire (700 gp). Peridot (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Enemies. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Randal Snowdon, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. Jade (70 gp). Red spinel (70 gp). Black pearl (1400 gp). Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs


Kody Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of his god on his torso. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is long and black with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. Kody was born on a far northern island where he grew up under the tutelage of his mother, an expert Shepherd. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Kody Hampton, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 4 (-3)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Golden yellow topaz (1500 gp). Peridot (40 gp).


Social Check DCs

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