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NPC Generator

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Advanced [show]


Geoffrey Ridley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are violet.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Geoffrey was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Expand his business; and money/treasure

Ideals: Gifted, Fighting. Bonds: Rich, Attractive, Job. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Geoffrey Ridley, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Undercommon, Abyssal, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp. Golden yellow topaz (1300 gp). Bloodstone (50 gp).


Social Check DCs


Odo Chester, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. He has had some formal music training, and achieved minor success. He has dedicated himself to building a better village for his children.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Cynical. Bonds: Rich, Adventurer, Family. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Odo Chester, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 200 gp.


Social Check DCs


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Fisher does. He has a long red beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Anselm was raised in a hard working conservative environment. His childhood dream was to be a Marshal, but he was a colossal failure. He became a Fisher soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Addict, Impulsive, Hedonist. Bonds: Job. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Anselm Woods, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 1 Crowbar. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Kody Clare, Male Human [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a blue coat with tan slacks, and sports empty pouches on his belt. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Addict, Depressed. Bonds: Enemies, Immigrant. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Kody Clare, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gunter studied abroad. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Has a crush. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Gunter Kendal, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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