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NPC Generator

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Advanced [show]


Arnold Carlisle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His golden hair is lengthy. His eyes are a pleasant green.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Job. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Carlisle, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 5000 sp. 4 Acid flasks. 4 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tan trousers with violet and black striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His black hair is singed and shortened. His brown eyes peer out from beneath his broad tan hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was born several months after his father was called into army service. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He has drifted from career to career and currently works as a Guard.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Trey Harper, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Everard Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His white hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He is a Metallic Dragon in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Everard Northcott, Male Human Wizard 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 8
Languages Common, Druidic, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Compton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, and a wedding ring on his right hand. His hair is golden, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the large cave and found the beat up crossbow and armor he uses now. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Selfish. Bonds: In love, Attractive, Adventurer, Nature. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Manfred Compton, Male Human Druid 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 220 pp.


Social Check DCs


Dustin Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Forgetful, Disease. Bonds: Rich. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Dustin Wesley, Male Human Warrior 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: Rich purple corundum (1000 gp). Sard (60 gp).


Social Check DCs

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