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Advanced [show]


Jocelyn Reid, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Jocelyn Reid, Male Human Wizard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 400 gp. Rhodochrosite (5 gp). Banded agate (5 gp). Violet garnet (1500 gp). Black pearl (1500 gp).


Social Check DCs


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Adventurer, Immigrant. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Gomory Sutherland, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Trym Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has styled his silver hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To protect his home; and to clean up the streets

Flaws: Fearful, Disease. Bonds: Adventurer, Guardian. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Trym Gyula, Male Human Expert 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Aquamarine (300 gp). White pearl (60 gp). Peridot (60 gp). Moonstone (60 gp).


Social Check DCs


Cory Clayton, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His red hair is long and unkept. His eyes are amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Immigrant. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Cory Clayton, Male Human Paladin 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 11 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)16 (+3) 8 (-1)11 (+0)
Skills Insight +2, Stealth +5
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Geoffrey Sheldon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of death around his neck, and a falchion on his belt. His hair, while still mostly auburn, has prominent grey streaks. His green eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Rich, Religious. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Geoffrey Sheldon, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 5 (-3)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs

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