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NPC Generator

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Advanced [show]


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered axe and tarnished trident as well. His black hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Gifted, Opinionated. Bonds: Attractive, Mentor. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Hadleigh, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Gyula, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his blonde hair up. His half smiles and brown eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Gyula, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 6 (-2)15 (+2)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. Freshwater pearl (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a dagger. His auburn hair is knotted and matted. His half smiles and green eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is afraid of men and trembles around them

History: The child of southern immigrants he idolized his mother. A freak accident while working with his Interpreter mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and nothing but the best is good enough for him

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Tim Marlowe, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Everard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His blonde hair is knotted and matted. He wears an eyepatch.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and expand his business

Ideals: Athletic, Extrovert, Logical. Flaws: Ugly. Bonds: Job. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Everard Cumberbatch, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Red spinel (150 gp). Sardonyx (70 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Lance Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and dresses well, wearing violet shirts, loose pants, and blazers most of the time. His right leg appears badly burned and disfigured. He has a red handlebar mustache and slicked back red hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Brownrigg, Male Human Warrior 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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