Reynard Lester, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large yellow jacket. His red hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and an old rival family wants him found
Flaws: Racist, Impulsive. Bonds: Adventurer, Family. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 900 sp.
Trey Cason, Male Human [Permalink]
Personal [hide]
Description: He wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He wears his black hair up. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Trey studied abroad. A gifted student he started as a Mortician, but he got bored and became a Brewer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him; and to be a mortician again
Ideals: Logical, Gifted, Impeccable. Flaws: Shy. Bonds: Job. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Conrad Kensley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears grey cloth garments or leather armor. His brown hair is singed and shortened. His eyes are violet and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Cook mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Lazy, Disease. Bonds: Military. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp.
Wymar Conway, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He became a Roofer soon after.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Ideals: Persistence. Bonds: Job, Family, Adventurer. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Old masterpiece painting (1000 gp). 2 Alchemist’s fire. 1 Antitoxin.
Rolf Hastings, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a brown and green handkerchief worn on his left side, and a wedding ring on his left hand. He is bald on top and has large golden tufts of hair around his ears. His eyes are violet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he has money and likes to spend it
Flaws: Ugly, Disease. Bonds: In love, Job, Immigrant, Rich. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 cp. Malachite (14 gp). Rock crystal (60 gp).
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