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Advanced [show]


Patrick Harrington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a green suit, and a wedding ring on his right hand. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Armorer, but he got bored and became a Dyer. He became a Dyer soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Antagonistic, Racist, Ugly. Bonds: In love, Job. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Patrick Harrington, Male Human Commoner 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He sports a long auburn beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Attractive, Slave, Adventurer. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Marleigh, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)8 (-1) 13 (+1)6 (-2)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Cory Perry, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is black and very short. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Cory will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Fortune-teller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. Some 2 years later his spouse died after the birth of his son. Heartbroken, Cory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Impulsive. Bonds: Job, In love, Family. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Cory Perry, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 4 Thunderstones.


Social Check DCs


Trym Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly white, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Apothecary, Trym learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Opinionated. Bonds: Rich, Attractive, Family, Job. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Trym Charlton, Male Human Aristocrat 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Geoffrey Rutland, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears skinny pants and wears a red and brown robe with the hood down. His silver hair is slicked back into a classic pompadour. His ears are large.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the west. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Geoffrey Rutland, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2

Possessions: Silver comb with moonstones (800 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs

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