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NPC Generator

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Advanced [show]


Robert Tinley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey Stetson hat and grey clothes. He is bald on top and has large white tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.

Personality: Calm and collected, he is a well trained Junk Dealer. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He now owns his own business.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Fearful, Disease. Bonds: Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Robert Tinley, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 28000 sp. Tourmaline (80 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). Black opal (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Davenport, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Banker profession.

History: Bertram was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spy.

Motivation: To unite with his brother; and he desires power and/or immortality

Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Job, Family. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Davenport, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 70 pp.


Social Check DCs


Kody Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in yellow turtlenecks beneath a brown coat with white slacks. His blonde hair is knotted and matted. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Enemies, Rich. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Kody Dayton, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Manfred Brandon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has no hair. He has gray eyes and a tan hat with a brown feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Manfred Brandon, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +0, Athletics +2
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Everard Southey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He has a long golden beard with little hanging trinkets. He has violet eyes and a white hat with a violet feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well.

Ideals: Joker. Bonds: Attractive, Family, Rich, Nature. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Southey, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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