William Morton, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise gray.
Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Bounty Hunter.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Norton, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a small bristly mustache and wavy white hair. His eyes are likewise green.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 gp. Silver chalice with lapis lazuli gems (140 gp). Gold music box (3000 gp).
Gomory Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor, and he perpetually has his nunchaku ready. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Impeccable. Bonds: Job, Adventurer, Military. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gunter Marlee, Male Human [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with black pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gunter was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.
Motivation: To be a Slave Trader again; and further expansion of business
Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Peter Southey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. He wears his brown hair up. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 35000 sp. Coral (150 gp). Rhodochrosite (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
