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Advanced [show]


Geoffrey Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and carries whips. His blonde hair is heavily combed to the left. His amber eyes lackadaisically let the world flow into them.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Born in the west to a Herbalist, Geoffrey learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Adley, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Red spinel (80 gp). Banded agate (13 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Dean studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Emotional, Fearful. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Dean Colby, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a tight fitting grey shirt and pants. His left leg appears badly burned and disfigured. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: Born in the south his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Selfish. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Kody Brandon, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Impeccable. Bonds: Rich, Military. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Guy Gentry, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Red garnet (90 gp). Banded agate (7 gp). Chrysoberyl (90 gp). White opal (800 gp).


Social Check DCs


Peter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a blue suit. He sports a long auburn beard, and similarly colored long hair. He has green eyes and a blue hat with a brown feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Flaws: Disease. Bonds: Attractive, Job, Mentor, Rich. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Peter Hadley, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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