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Advanced [show]


Theobald Elton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: Theobald hails from a village terrorized by goblins. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To share knowledge with the world; and many goblins want him driven away

Ideals: Logical. Flaws: Shy. Bonds: Slave, Enemies. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Theobald Elton, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)17 (+3) 14 (+2)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 cp.


Social Check DCs


Raymond Walpole, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Attractive, Poor, Religious, Job. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Raymond Walpole, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Red spinel (140 gp). Azurite (4 gp). Amethyst (140 gp). 1 Silk rope.


Social Check DCs


Hunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He has a small bristly mustache and wavy auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his mother.

History: Hunter was born the youngest of three triplets. He was an apprentice working in his mother's forge. He struck the Painter job and began his own company from there.

Motivation: Sabotage a competitor; and doesn't want to be a painter and was forced into it by his family

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Hunter Bradshaw, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Chad Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Chad was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Regain custody of his son; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Persistence. Bonds: Attractive, Enemies, Family. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Gracey, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)10 (+0) 9 (-1)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 sp.


Social Check DCs


Balimaar Milton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his trident always slung over his shoulder. He is portly but not overly obese. He has done his best to style his auburn hair to look like a famous performer. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mason and found it very stressful. He has worked as a Mason like his mother before him.

Motivation: Further expansion of business.

Flaws: Shy, Fearful. Bonds: Mentor, Job. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Balimaar Milton, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Zircon (60 gp).


Social Check DCs

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