Alex Wilberforce, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and yellow pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Alex studied abroad. A freak accident while working with his Healer father left him crippled. He inherited the family business which he has now maintained for 3 years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 sp. 1 Minor magic item.
Simon Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Simon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and to settle down with his crush
Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive, Has a crush. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Tim Weld, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south his family was never financially stable. His childhood dream was to be a Adventurer, but he was a colossal failure. He became a Sculptor soon after.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Disease, Secretive. Bonds: Poor, Job. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Aquamarine (400 gp). Jet (70 gp).
Heward Watson, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a pastel tunic with yellow highlights, and long blue pants that bunch up around his shoes, and a wedding ring on his right hand. He keeps his silver hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Flaws: Antagonistic, Selfish. Bonds: In love, Rich, Has a crush. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. Freshwater pearl (11 gp).
Geoffrey Acton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He has moderate length golden hair. His eyes are a pleasant green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: He got into the Body Guard business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Meet up once more with his childhood friend; and revenge
Ideals: Passionate, Gifted. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp. 1 Average lock.
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