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Advanced [show]


Norman Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is typically in his Shoemaker uniform. His golden hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Shoemaker.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Norman Clinton, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)6 (-2) 10 (+0)13 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. Lapis lazuli (15 gp). Azurite (15 gp). Red-brown spinel (70 gp). 1 Masterwork manacles.


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Drogo Windsor, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)5 (-3) 13 (+1)7 (-2)
Skills History -1, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Alexandre Colby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.

Personality: Eccentric and domineering, Alexandre will drive conversation. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Alexandre never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert, Fighting. Flaws: Fearful. Bonds: Attractive, In love. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Alexandre Colby, Male Human Expert 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Coral (140 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Payton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Poor. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Payton, Male Human Commoner 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 5000 sp. Hematite (5 gp).


Social Check DCs


Gilbert Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Ploughman profession.

History: Gilbert was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Joker, Persistence. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Warwick, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 15 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs

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