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NPC Generator

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Advanced [show]


Godfrey Allerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and regain custody of his son

Flaws: Ugly, Shy, Disease. Bonds: Poor, Family, Nature. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Allerton, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)17 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Anselm Kimberley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, he is not a threatening figure. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Engraver mother left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and to clean up the streets

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Guardian, Family. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Kimberley, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 7 (-2)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Kody Bradly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear white tank tops with black pants. He is an epitome of beauty. His golden hair is thinning but still full. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Kody Bradly, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Warwick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his silver hair. His brown eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Junk Dealer, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Aldous Warwick, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and carries shortbows. His hair, while still mostly auburn, has prominent grey streaks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and to reunite with his absent father

Ideals: Fighting, Joker. Flaws: Addict, Selfish. Bonds: Nature. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Benson, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Just what you see.


Social Check DCs

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